COURSE
UNREAL ENGINE 5
The course will teach advanced technology in architectural visualization. Render in a second, interactive presentations and tours in architecture and design
Online
6 weeks
The start of the course
FOR ARCHITECTURAL VISUALIZATION

October, 07
WHY UNREAL ENGINE
Most popular games are made in Unreal Engine, architectural visualization is used in 100% of cases
The engine rarely crashes and does not crash compared to, for example, 3ds Max
New technology, lack of personnel, expensive projects, high salaries
MOST POPULAR GAME ENGINE
STABLE WORKING TOOL
NO COMPETITION
By preparing and setting up the project in Unreal Engine, you will get spectacular renders in just a second and quickly save the animation
The license terms of the program allow you to use it for free in architectural visualization
All major architectural visualization studios are looking for good specialists in Unreal Engine
EFFICIENCY AND EFFECTIVENESS
COMPLETELY FREE
DEMAND
UNREAL ENGINE VS CORONA RENDERER
COMPARISON
Unreal Engine saves renders in a second and this quality is interactive, you can walk inside the project and interact with objects
Click on the picture to compare
Corona Renderer
Unreal Engine
PROJECT FROM THE INSIDE
This is how the project looks like from the inside, made on our course in Unreal Engine
These renders were done in almost one second, but before that, the guys optimized all the furniture, created their materials from scratch and put the light in Unreal Engine
WORKS OF STUDENTS
OF THE COURSE
ALL WORKS
OF THE COURSE
Also after training you can become a part of our team!
WHAT YOU GET
Bonuses and certificate
Live webinars
Skills for high-payed cases

Prompt individual assistance from our curators
Knowledge demanded worldwide
Over 20 hours of video and 100 prepared lectures
Bonuses are received by students who conscientiously perform tasks, communicate in a group and do not violate the ethical and internal rules of the school, who have passed the final work at the end of the course
Basics of COLOR GRADING video
Transferring the interior from Blender without using 3Ds MAX
The bonus is available to all participants
Access to student projects
Extra week of programmer help
Project creation course in LUMION
Virtual reality with the OCULUS RIFT helmet
Environment improvement with CUBEMAP

Master group for like-minded
In the MASTER GROUP, students who have fulfilled the conditions of bonuses and by voting of members of the closed community are allowed
THE COURSE
BONUSES AFTER
15 lectures
1 hour 47 minutes of comprehensive information
If you are working in Blender and not new to it, you can use this program instead of 3dsmax and make your project in Blender + Unreal Engine 5
Creation of the exterior design in UNREAL ENGINE 5

WHAT YOU NEED
These are necessary conditions for comfortable completion of the course and delivery of the final work, as the course is time-consuming and difficult for beginners
TO START
You will need approximately 4-5 hours each day to complete your homework during the course. It takes a long time to master the technology for the first time. In the future, the creation of a similar project will take you several days
FREE TIME
Unreal Engine is a game engine, which of course runs on a video card, if you have a weak video card, there will be difficulties. Recommended minimum is GeForce 970. Projects in Unreal Engine can weigh from 5 to 30 GB, video lectures take up 35 GB. Bonuses over 100 GB, make sure you have enough space on your hard drive in advance

POWERFUL PC
This is the knowledge that is currently the most in demand in architectural visualisation. This course is not about how to create visualizations. To understand and assimilate knowledge, you must already work confidently in 3ds Max (at least 1 year experience). You must have several completed projects in classic engines (corona, v-ray, fstorm)

KNOWLEDGE IN 3DS MAX
OF TRAINING
MAIN STAGES
04.
By the end of the course, you submit your project, receive bonuses, a certificate and the opportunity to join the closed community UNREAL MASTER GROUP
SUBMITTING THE WORK
03.
02.
01.
Webinars are held as checkpoints where homework is checked and the following instructions are given
In the group chat, you communicate with each other and our curators who provide assistance to you
The forum publishes video lectures on the current stage and sets the task
WEBINARS

TECHNICAL ADVICE
LECTURE DELIVERY
EARNING ON UNREAL ENGINE
Stanislav Kozlovsky (Arhi.Teach) and Slava Oganesyan (Lunas) talk about working in Unreal Engine - where and how it is used, who is the customer, about current and future projects

VIDEO
STUDENT WORKS

3D environment artist
Sergey Kosenko
Designer, photographer
Alexey Fedosenko
Modeler, visualizer
Roman Krotovich
SHOW MORE
Freelancer, Visualizer, Artist
Timur Abilkaev
Architect, designer
Alexey Filippov
Visualizer
Olga Sofronova
STUDENT REVIEWS
Real projects that were made by our students as part of the Unreal Engine course
Eduard Shevtsov
Stanislav Murashkin
Sergey Kosenko
Alexey Fedosenko
Roman Krotovich
Timur Abilkaev
Alexey Filippov
COURSE CERTIFICATE
CERTIFICATE
SIGN UP FOR A COURSE
COURSE TEAM
COURSE TEACHER
STANISLAV KOZLOVSKY
Stanislav is the creator of the ARHI.TEACH learning platform. He has 16 years of experience in architectural visualization. He is an official Autodesk Certified Trainer. Currently he lives in New Zealand and collaborates with the largest architectural visualization studio as the chief 3D artist
COURSE PROGRAMMER
IGOR ZAYTSEV
Igor graduated from the Faculty of Mechanics and Mathematics and is a classic example of an outstanding personality. His experience in the gaming industry is not limited to Unreal Engine. Igor uses advanced technologies and programming languages in his work. On the course, he helps creative people make friends with mathematics and the logic of visual programming
COURSE CURATOR
ZHENIA SIDOROV
Zhenya is an example of an excellent student, he serves as an example for us. Zhenya took more than one course at ARHI.TEACH, showing amazing results on each of them. By joining our team, he improves the skills of students, helping to develop their potential.
COURSE ADMINISTRATOR
MARIA SOLOVIEVA
Masha is our core, which unites everyone. She organizes all our activities. Masha is well versed in the industry, she is an architect and draws very well. She will answer any question and point you in the right direction.
BECOME A PART
OF OUR TEAM
YOUR NAME
ADMINISTRATOR
We need to increase our administrative department, if you have the relevant experience and understanding of our industry, then send your resume, we will definitely consider your candidacy info@arhiteach.com
YOUR NAME
COURSE PROGRAMMER
We are looking for a programmer assistant for the course, our course is developing and we need more specialists. If you have experience in creating Blueprints and you are proficient in C++, please send your portfolio to us at info@arhiteach.com
YOUR NAME
COURSE CURATOR
After the end of the course, we can invite you to our team of curators. But it is necessary to show a high level of work!
BUY THE COURSE
Choose the learning format that suits you. Lectures are available for a year after purchase and activation
*to participate, contact the school administrator, you will need a certificate of a previously completed course
All lectures and webinars
Access to the forum
Project completion bonuses
Chat access
Programmer help

The course is constantly updated and those who have been trained can pass the course again.
2200 USD *
2200 USD *
1199 USD*
628 USD*
STANDART
RE-PASS
COURSE SCHEDULE UNREAL ENGINE
*Schedule may be slightly adjusted. New Zealand Standard Time
Time zone in Auckland (GMT+12)

Everyone whose project was credited received bonus materials. 2 more weeks of curatorial support
We finalize the project with curators and eliminate shortcomings
THE PROJECT IS COMPLETED AND SUBMITTED FOR VERIFICATION
DEVELOPMENT OF THE PROJECT
18/11/2022
28/10/2022 • 18/11/2022
At the webinar, we check the sweeps and the light. During the week we work on materials and study blueprints
At the webinar, we check the optimization and naming.
During the week we are working on sweeps and light

At the webinar, we approve the object that you will work on during the course. During the week we are working on optimization and naming of the geometry
We send the first instructions by mail and open the access
WEBINAR 03
WEBINAR 02
WEBINAR 01
START
21/10/2022 • 6:00am
14/10/2022 • 6:00am
07/10/2022 • 6:00am
06/10/2022
STUDENTS' REVIEWS
ABOUT THE SCHOOL
UNREAL ENGINE 5 COURSE
SOCIAL MEDIA
FOR ARCHITECTURAL VISUALIZATION
© ARHI.TEACH 2005–2022
ARHI.TEACH Ltd. New Zealand